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.: Rags News and Information

.: November 17'th 2008

  

Version 1.0.8.0:

Bug Fixes:

* Variable Set Issue display
* Reassigning Room In Set Exit Destination
* Custom Property
* Invisible items in items display issue
* Variable Typo Causes Exception
* Set with player input with no choices defaults to last selection
* XML Import clears opening message and variable min/max settings
* Variable Set with Custom Property doesn't allow integer numbers to get set
* Importing breaks "Set Exit to Active/Inactive"
* Corrected Null Reference issues that can show up when using the macros
* Numeric MDA variable to variable comparison exception fixed.
* Errors while running in conditional checks now reported.

Enhancements:


* Variable reference auto check in designer
* Condition Variable Comp to Variable now contains >= and <=
* Custom Properties can now be referenced in text and commands via the Alt-V command
* Text To Number Converter
* Rags Share Items now sorted by date added (newest items listed first) by default

.: August 21'st 2008

  

Version 1.0.7.0:
*-Rags Share Sorting Bug Fixed
*-Can't use "or" in conditions bug fixed
*-Updating games to Rags Share no longer requires a file upload each time.
*-Bug in Picture Adjust form possible only affecting 64 bit systems fixed.
*-Custom Properties added to all Rags Designer objects and the associated condition checks and commands added.
*-Room Name Override field added, allowing you to control how room names are displayed.
*- >= and <= checks added to custom property and numeric variable checks.

.: August 1'st 2008

  

This release contains many bug fixes, enhancements and changes to the RAGS Share service.  The view has been modified and the RAGS version used to create the share is displayed in the list.

.: July 12'th 2008

  

This release contains many bug fixes and changes to the RAGS Share service.  The view has been modified and the RAGS version used to create the share is displayed in the list.

.: July 9'th 2008

  

This release contains the new RAGS Share service.  Additionally, you can now load large games in the trial edition designer and view the code in a "read only" mode.  Before you would just be kicked out from loading the file.  There are several additional bug fixes in this release.

.: May 23'rd 2008

  

This release contains layered images, export and import of variables from game to game, end game dialog improvements, dynamic modification of room exits, a <On Last Turn> event in timers, and other enhancements and bug fixes.

.: April 1'st 2008

  

This new release allows designers to customize many player options.  Designers can create text only rags games and games using inline images and hide the portrait panel.

.: March 5'th 2008

  

A number of enhancements have been added to this new version and some corrections to the handling of layered clothing, and font handling in the designer and player.

.: February 6'th 2008

 

  

At least one person was having registration issues.  I modified the license file generation so it will work for everyone.  If you've already registered, you simply need to enter your email and key one more time.  I apologize for the inconvenience.

.: February 5'th 2008

 

  

New Website, New Demo Game, and Rags 1.0.0.0 finally released!!

.: December 6'th 2007

 

  

Version 0.9.9.2:
This release corrects many reported bugs and includes the new picture quality adjustment tools.

.: November 9'th 2007

 

  

Version 0.9.9.0 and 0.9.8.9:
This release corrects a variety of issues regarding objects and containers .

.: November 8'th 2007

 

  

Version 0.9.8.8:
There was another upgrade issue reported to me.  This was fixed.  This feature also includes a significant performance enhancement to the Rags Player.  It should be quicker then ever.

.: November 5'th 2007

 

  

Version 0.9.8.7:
After the release of 0.9.8.6 I noticed one of my favorite games wouldn't upgrade properly.  I've improved the upgrade process for this new release so my favorite games upgrade properly.  If your game does not upgrade properly with this release, let me know. 

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